SCIENTIFIC COMPUTING & VISUALIZATION (Fall 2014)

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Course Number: CSCI 596
Class Number: 30280D
Instructor: Aiichiro Nakano; office: VHE 610; phone: (213) 821-2657; email: anakano@usc.edu
Lecture: 3:30-4:50pm M W, WPH B28
Office Hours: 3:30-4:50pm F
Prerequisites: Basic knowledge of programming, data structures, linear algebra, and calculus.
Textbooks:
W. D. Gropp, E. Lusk, and A. Skjellum, "Using MPI, 2nd Ed." (MIT Press, 1999)--recommended
M. Woo, et al., "OpenGL Programming Guide, Version 3.0 and 3.1, 7th Ed." (Addison-Wesley, 2009)--recommended
A. Grama, A. Gupta, G. Karypis, and V. Kumar, "Introduction to Parallel Computing, 2nd Ed." (Addison-Wesley, 2003)--recommended

Course Description
Particle and continuum simulations are used as a vehicle to learn basic elements of high performance scientific computing and visualization. Students will obtain hands-on experience in: 1) formulating a mathematical model to describe a physical phenomenon; 2) discretizing the model, which often consists of continuous differential or integral equations, into algebraic forms in order to allow numerical solution on computers; 3) designing/analyzing numerical algorithms to solve the algebraic equations efficiently on parallel computers; 4) translating the algorithms into a program; 5) performing a computer experiment by executing the program; 6) visualizing simulation data in an immersive and interactive virtual environment; and 7) managing/mining large datasets.

Visualization of a billion-atom reactive molecular dynamics simulation of cavitation bubble collapse in water on 163,840 IBM Blue Gene/P cores.

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